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UI/UX Designer

I came in touch with UI/UX design when I first learned about website development back in 2003. At that time, I would first get to know my target users. It is important to figure out what their interests are, what they expect to see, what their browsing orders are, and what they pay most attention to. Then I would design around this information I gathered, such as making sure the layout of the UI convey its primary functionality, adjusting the ordering of elements for the ease of access, or providing buttons at the convenient spots. After the design comes out, I would test it with anyone I can find to make sure my assumptions are right.

2017-2018
Realm Defense 
Top-Seller Tower Defense Game in the U.S (Mobile)
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CongratAnimation.gif
holidayboard1.gif
W6 icons cleared.png
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W5 icon.png
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ragnaros_polish.png
Layer 776.png
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QQ截图20171018134920.png
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tommorrow.png
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2016-2017
Monsterologist
Personal Project
2011-2014
Dream of the Red Chamber
Personal Project
Lealiu.com
Personal Project
2016-2017
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