Game Artist , Designer, Illustrator
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May 06, 2017
《Monsterologist》开发日志 (十一)竞品学习:《精灵宝可梦》的怪物设计是越做越差了吗?
Monsterologist Devblog 11 - Monster Design: Does Pokemon series getting worse in monster design?
February 11, 2017
《Monsterologist》 开发日志(三) 体素游戏美术心得
Monsterologist Devblog 3 - An experience shared about voxel art style in simulation and RPG game.
January 24, 2017
参加 Global Game Jam 2017(全球游戏创作节) 是一种怎样的体验?
How does it feel to join the Global Game Jam 2017?
January 14, 2016
如何思考游戏的本质?
What is the natrue of game design?
June 30, 2014
如何邀请一个美术设计一起制作电子游戏?
How to invite an artist to your digital game team?
June 12, 2014
应用内购买 (in-app purchase) 如何影响了游戏产业?
How in-app puchase influenced game industry?
September 15, 2014
SUCOOL Anime CG Drawing Walkthrough- Lea Liu 9.15
September 19, 2014
SUCOOL Anime CG Drawing Walkthrough- Lea Liu 9.19
Copy Of -Copy Of -SUCOOL Anime CG Drawing Walkthrough- Lea Liu 9.24
NYU Game Center Students are Developing Monsterologist to Create Utopian Pastoral Worlds
四位纽大学子创作Monsterologist 欲打造乌托邦式田园游戏世界
January 01, 2020
Studying Game Design Aboard? We Compared Four Famous Game Design Programs in the U.S.
赴美学做游戏必看:我们横向对比了4所美国知名游戏高校
July 21, 2017
Indiegame Documentary: Monsterologist & HiMoe Team
【自制纪录片】独立游戏人:Hi-Moe嗨盟游戏组【尚在天国EX出品】
Podcast: You Bi You Fang Vol.15 - The Design Analytic about Nier:Automata
游必有方 Vol. 15:Nier Automata 设计分析
April 06, 2017
For those Game design institutes you don't know (Chinese version): #1 Beijing Film Academy
关于游戏设计专业院校,你所不知道的(中国篇) #1:美术专长的北京电影学院
September 15, 2016
Podcast: You Bi You Fang Vol.6 - A freetalk about NYU Game Center
游必有方 Vol.6 聊聊我们的 NYU Game Center
September 20, 2016
Podcast: You Bi You Fang Vol.1 - Her Story and It's Narrative Design
游必有方 Vol.1 《她的故事》及其叙事设计
July 12, 2016